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    Una nuova patch di Batman: Arkham Knight per PC sembra abbia migliorato le performance e reintrodotto la pioggia

    È stato rilasciato un nuovo update della grandezza di 538 MB da parte di Warner Bros, per la versione PC di Batman: Arkham Knight. La patch apporta diverse correzioni come miglioramenti di performance e la reintroduzione degli effetti di pioggia forte. Per maggiori dettagli vi lasciamo qui sotto il changelog ufficiale.

    • Fixed some issues with stars being awarded or lost incorrectly in specific AR Challenges
    • Improved target prioritization during combat
    • Restored heavier rain during the opening section of the game
    • Fixed missing rain effects on a few remaining player character skins
    • Miscellaneous gameplay fixes and stability improvements
    • Fixes to some keyboard and mouse prompts after being rebound
    • Made frame times more consistent for 60hz monitors running at 30fps with VSync enabled
    • Previously equipped gadgets can be selected with keyboard and mouse again after restarting an AR Challenge
    • Fixed the default key binding for Harley’s Snare gadget
    • Batgirl’s Remote Hacking Device can now be properly selected with keyboard & mouse in AR Challenges
    • Minor performance optimizations for certain combinations of hardware
    • Fixed keyboard & mouse controls that did not function in DLC AR Challenges when no previous save data existed
    • Quick Photo Mode can now be triggered with keyboard and mouse controls when using the Batmobile
    • Special Combo Takedowns can now be performed with Quickfire Gadget binds if they were rebound
    • Fixed graphical corruption that may occur after Alt-Tabbing
    • Improvements and corrections to some localized text
    • Added new Classic Harley Quinn skin for use in AR Challenges & the Harley Quinn Story Pack
    • Added Arkham Knight as a playable character for AR Challenges & the Red Hood Story Pack
    • Added support for December DLC content

    Batman Arkham Knight Galleria 3

     

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    Marco D'amico
    Marco D'amico
    Sognatore disincantato, ama la libertà d’azione e l’esplorazione, odia le etichette e la disinformazione. Approdato recentemente nel mondo della critica videoludica cerca di trasferire in tutto quello che fa un’acuta riflessione sul medium e un pizzico di fantasia, crede fermamente nella “nobilitazione” del videogioco.